Simulation/Serious Game

Simulation and Serious Games represent the historical activity of PROLEXIA for Defense, Security and Educational fields.
  • Model and simulate future systems to help design
  • Assess the feasibility of a mission or its reliability before executing real ones
  • Develop test bed simulators for designing systems through the reduction of the number of actual tests with lower risk and cheaper experimentation
  • Present future products
  • Train pilots and operators in a virtual environment
  • Provide an educational tool by creating a system to understand the behavior of vehicles and by using it in a virtual environment
Features :
  • Realistic rendering system (using GPGPU)
  • Physical behavior models
  • Immersive mode, Multi-touch support (tablets) or natural interfaces (Kinect)
  • Game play generator, Educational content generator
  • Web integration

Deep-sea Mission

Deep-sea Mission is a Serious Game developed for the CCSTI by PROLEXIA as part of a co-production with Universciences, the "Cité de la mer de Cherbourg", Ifremer and Cap Sciences. This game allows the visitor to discover the technologies used for deep-sea exploration, but also biology, microbiology and underwater geology through 3 scenarios featuring missions by Ifremer scientists.


SEATCHER is a project launched by PROLEXIA in response to the call for projects e-Education launched as part of the support of "Investissements d'avenir". "SEATCHER-the game" is a serious game, that is to say an edutainment game, developed within the framework of this project.


The SimuSLAMF workshop is an architecture simulation tool for the Future Anti-Mines System. Developed for the DGA, its purpose is to prototype and study the performance of the anti-mines missions.

Future Frigate

Future Frigate, "FF" is a simulator of a Future Frigate deck project requested by DCNS and it consists of developing a 3D simulation platform modeling the configuration of a frigate, all its equipment as well as the environment in which it evolves.


NavLab is a project requested by DCNS about uniting 2 demonstration platforms - DEMOSTEN (Fight system) and SEA KEEPER (former FDS3) - into one unique inter-weapon simulator.


THALIA - the acronym of « Artificial Tunnel Boring Machine Initiation and Deepening» - is a software allowing to simulate the piloting of a tunnel boring machine (TBM) of Earth Pressure Type (EPB), mud pressure (Slurry) or Variable Density (VD) with an educational goal for training future pilots.


SimuSorter's purpose is to model and simulate a parcel sorting center to assess its performances.


Space Nostrum est un projet de R&D visant à démontrer la faisabilité technique d’une constellation de satellites de surveillance maritime dédiée, rendue possible par un nouveau capteur radar à large spectre intégrant la fusion avec l’AIS à hautes performances.

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